Category Archives: SAM WIP

GRG M86 buddy reload in action

SSG Clan member Washout made a new demo of how to use some parts of our GRG system in the current public Beta, from a loaders perspective. This is one of several unique features in SAM, where the loader can … Continue reading

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The variants of Combatbag 2000

The updated and added versions of Combatbag 2000 never got a proper introduction, simply because it was a last-minute thing before we had to pack the mod and start testing. Originally we only had one standard version that was supposed … Continue reading

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Early peek on Strv 122

Zsalheden apparently got a thing for spoiling his work for Arma3 already, and so he’s been showing off a picture of Stridsvagn 122 on the forums, the Swedish version of Leopard 2(S). Very early work but promising. Considered the best … Continue reading

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Time to look alive

Oh wow, what is this place? Seems familiar. So much old crap laying around, and why are there huge locks and chains hanging around those awesome virtual studio doors? Well, truth is that we’ve been completely ignoring public attention for … Continue reading

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Further TKSP

Zsalheden is sharing some progress of his TKSP, showing off some refined details and smoothing of the model. Currently studying proper 3d-modeling and digital creation, things will only get better! Comment and discuss

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Some bodywork for HKP10b

HKP10b is really starting to shape up! Most of the new pieces are now ingame on all of our 4 variants. The base model isn’t 100% accurate to our Swedish Puma though, so some of our added details had to … Continue reading

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Not out of the woods yet

About time we post some progress showing m90 uniforms. Work is still being concentrated on final detail-layers and balancing supershaders, while we also want more variating models (And textures) to avoid the army-of-clones effect. This will be easily achieved as … Continue reading

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A contribution for your safety in the dark

Forum member AlexVestin popped up last week and offered some help with making models and textures. This is of course always appreciated as long as you have a sense and/or certain skill for it! Alex didn’t disappoint and have made … Continue reading

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Early look on CV90120 prototype

Playing around with different versions of CV90 quickly becomes quite addictive! Here’s an interesting heavier version with 120mm cannon and active armor protection, which is being prepared for ArmA3. Not the most common variant, but a fun asset to have … Continue reading

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CV90 is getting ready for some paint

As usual, Zsalheden suddenly pops up from nowhere with a huge update of his work. The first 3d-model of CV90 is now done, including interiors. The final step now before exporting to the game and work with textures and LOD’s … Continue reading

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